Original idea, direction, modeling, layout, shading, rigging, animation, dynamics, lighting, effects, rendering, composition and post-production
Computer Engineer reconverted into a 3d artist since 2004, when he made his first animated shortfilm 'Juego de Niños', thus starting his artistic side and being formed in software like Maya, Motion Builder, 3d Max, Nuke, After Effects, Zbrush... His last personal project, 'Eideann' is the result of eighteen months of hard work.
www.alvarogranados.com
Story Board and animation
Professional in digital animation and motion capture with over 3 years experience, currently working on Magic Films. Formed in Audiovisual, he has a great interest in music, drawing and character design.
www.cotaina3dart.com
Storyline, art, motion graphics and credits
Professional in graphic design and creativity on-line and off-line. Engaged to writing since childhood, studied and expanded her skills in this field by learning how to script. Fill out her profile with post-production skills in After Effects and knowledge in Maya.
www.montseurquiza.com
Character design, texturing and acting mocap
Draftsman by vocation, he perfected his technique with both traditional and digital tools. Since then he has continued learning new tricks and techniques, such as Flash animation, which he currently work as animator in 'Freaklances' series.
www.alexotero.es